Quote:
I'm sure they can put 20 minutes into balancing a formula to keep the current status as is with normal lvl proper gear and give a small boost to the people with materia/HQ gear, and a larger bonus to the people who have full forbiden HQ'd sets for crafting.
10 minute formula I came up with.
take current % numbers and add modifier's A and B:
Main hand stat(vit/str/dex/mnd/etc) for modifier A:
0-200: .8
201-250: .9
251-300: 1.0
301-350: 1.1
351+: 1.2
Sum of ( Control + Craftsmanship + magic.Craftsmanship) for modifier B:
0-200: .8
201-210: .9
211-220: 1.0
221-230: 1.1
231+: 1.2
ex: Weaver with 325-DEX and a sum of 235(control/crafts/m.crafts) doing a forbid with 20% success with new system would be: .2 * 1.1 * 1.2 => .264 or 26.4%
Also when adjusting HQ rates it would really be nice if stats played a large role in the hq %'s (especially if you make auto-HQ with all HQ mats allowing you to use some NQ mats but still have a good chance at HQ with exceptional gear would be awsome!)