Originally Posted by
Renshi
Oh, I hate that sh*t!
The last thing I want to see in the world of Eorzea is stupid kids having drama attacks because the teache- oh.
So, with this Fame system you can earn more Fame from sidequests.
What was this value used for? Like Fame Points I suppose, that brings you commodities in the city?
I would be totally on for this! And you know what? this brings me an idea for this Fame system to be really good:
Fame: 0/100
You are traited as a foreigner by the people around the city. They'll see somebody who don't know and can be suspicious of anything, an unreliable person. (Pretty much how it is right now =D)
Fame: 40/100
You are traited as a citizen by the people around the city. They'll see somebody of their neighborhood which they can have fun, a more reliable person.
Fame: 80/100
Traited as an adventurer who helped its people in their jobs and duties, a reliable person for any circumstance
Fame: 100/100
The hero of the city, somebody who should have a statue on its honor, because you did so much for the citizen that they would do anything to applease you.
And with this system the dialogues of the NPCs will change, being more friendly fame state after fame state, and new side-quests will unlock, maybe something more adventurous to do, anything that gives us something about the story of the city or anything like that.
Also like you mentioned, it would be great if the shops will cheapen the prices or add even more products to buy.
Now this is great!