Sam and Mnk need more than Diversion
I've been in Savage Deltascape pugging 1-4 this week with BiS Sam and every run i've ended up tanking for a good portion of the fight, usually dying to a tank buster. Using this skill on CD has not been enough to make a major impact on personal enmity control. I believe this skill is not enough enmity mitigation for the highly damaging classes.
I suggest to make Diversion more dynamic, by cutting enmity in half as well as reducing enmity generation for 15s, as well as shortening the recast timer to 90, or even 60 seconds.
Ninja and Dragoon already have enmity reduction skills in their toolkit, so i feel these changes to Diversion would help the enmity problem affecting Sam and Mnk.