PUG Raid Finder/Loot serious issues
I am a player who is unable to join statics, and actually prefer and enjoy using Party Finder to clear savage content, as I like to play and gear multiple jobs.
This is about the 3rd time this cycle of raids where I was unable to obtain loot from V1S or Deltascape V1.0 Savage do to poor implementation or handling of loot for some of the most prized equipment in the game.
To me this is quite most unfortunate that players must spend additional time and effort to obtain loot from some of the hardest content in the game, only to then be sabotaged out of loot due to such unspecified and unpredictable stipulations, when such important/difficult content should be very clear, concise and intuitive. I should not be finding new ways to be cheated out of loot every week. It should be very clear and easy to understand.
If any developer sees this post, please respond with all possible methods of being cheated out of loot so i can try my best to not have this happen again........
Known Methods:
1. Party Leader does not select "Duty Completion" upon queuing
2. Any party member goes offline while clearing the fight.
::Suggestions::
Please Notify players upon entering the duty they will be only receiving 1 or 0 chests. We get an insane amount of unimportant notifications that are completely useless, yet some of the most important notifications in the game such as loot possibilities are not displayed?
Also it should be told to players immediately when someone goes offline you cannot obtain loot mid fight, cause they are going to want to stop. This to me is really poor design. Very very poor design.