I was just wondering, what is the best way to speed run ifrit now?
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I was just wondering, what is the best way to speed run ifrit now?
mages in my opinion.
yep thm power
well as for now there is no real difference in damage (lets wait for black mage abillities). conjurer has a skill that pushes his damage output... in contrast to that reducing his healing abillity.
and with the right element (wind) against ifrit you do even more damage (about 25% or more). fire (THM) and ice (THM) wont do that much damage on ifrit. so i think con should be the better choice, especially if i imagine a group of 4+ CNJ and a gladiator who is tanking... you have heal en masse and also damage in form of wind.
but wind does the most damage against ifrit believe me.. its a REAL difference to cast the best element on the mob since some patches.
the elemental wheel:
http://lh5.ggpht.com/_7aOGPodCoBU/TI...ts%20order.jpg
so ice is the worst choice , the same for fire (THM)... and lightning is only neutral to fire. the damage is ok, but so wind is much better. just try it out and compare. i easily outdamage a THM at dragon spots with wind. while i do around 1k damage the thm does with thunder only around 600-800. (and i have wind items equipped on)
What THM would use Fire n Ice on him???? First 2 Thunder for combo is all you need. We were able to get a few runs under 9 mins tonite, with a few lower DMG THMs in PT. With every THM doing high DMG I'm sure you can get close to 6 mins or less.