Regarding Panned Simultaneous Logout Measures
There's no feedback section for the actual game so I'm just going to post this here, as it's going to become a technical support issue anyway.
The planned logout measures are ridiculous for a number of reasons.
1: You're using a sledgehammer where you should be using a scalpel, why kick everyone out when you could just implement the AFK timer even when in cutscenes or crafting and AFK.
2: You're going to have an entire server smashing into your lobby servers at once, trying to log back in, 10 minutes after you kick everyone out.
3: You're releasing a raid soon, how is this going to effect people trying to progress, or people trying to farm in cross party groups?
4: We pay you for the use of your servers, loss of usage for maintenance is a necessary evil, loss of usage because you refuse to provide adequate capacity is not.
It's been the same thing with each and every launch, stuff breaks because capacity doesn't meet demand, you coast along with hot-fixes and apologies, never addressing the actual issue of server capacity, and eventually demand dies off naturally, only for the cycle to repeat next time a major patch or launch occurs. This can't continue, if you want the game to continue to grow you need to invest in adequate infrastructure even if just during your launch windows.