Change the structure of the 4-dungeons, maybe?
Good day.
Have you ever thought how clone-like all this 4-ppl dungeons are? Trash mobs, trash mobs, boss, trash mobs, trash mobs, boss, trash mobs, trash mobs, boss. Such a structure became ridiculous boring and not interesting in the previous age already!!! Why every patch we get 2 "new" dungeons, that dont differ from the previous at all? Is it really hard to create an original structure for each dungeon to make them different? Or we gonna chase through this "clones" forever?