On fight mechanics of a dungeon, 3 people were arguing in a dungeon over this cause the tank was informing them what to avoid. He clearly already cleared it but the other two was crying up a storm, one tried to veto him out <which I hit no> and when he didnt get kicked one decided to afk, walk and NOT fight in the dungeon. Even had some complain in dun scath, why? A tip is always welcome to avoid dmg or DEATH. Why make it harder then what it should be?