It's fun to speculate but take it with a grain of salt.
http://www.gamefaqs.com/boards/67805...eborn/74737724
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It's fun to speculate but take it with a grain of salt.
http://www.gamefaqs.com/boards/67805...eborn/74737724
Looks fake.
Some good guesses, but obviously fake.
Some stuff looks right. But I would be surprised to see three most asked jobs in one expansion. Would just leave BLU and the fringe stuff like bst and pup.
Better self heals than warrior. Its the return of the old inner beast?
I'm really not expecting SAM this early. But if they did reduce the GCD to 2 seconds before Skill Speed it would eliminate one of the major gripes this game gets; slow combat.
Well, if those are the classes I won't argue one bit with it but till I see official, I won't get hopes up. I mean I guess if he really does end up wearing that shirt in Japan fest could we claim this as legit, then again by that time we would already have the info so...meh
I was kind of hoping people wouldn't post this drivel here.
It's a lie tho, the new jobs in 4.0 are Red Mage, Mime and Calculator. I heard about it from a trusted source, my dad is YoshiP.
Lol no source...
It's the prediction on the 3 jobs that kinda threw me off...seems kind of silly.
The introduction should've been enough to claim something is off.
* MSQ will have 10 dungeons and 2 endgame regular dungeons
* 4 trials Anima, Minotaur Brothers, Shisa(original) Zenos Yae Galvus(Yojimbo)
* 4 raid boss battles 4 elemental fiends fiends(inspired by the 4 fiends of FF IV) they can be fought on any order. and will have 2 difficulty levels
10 MSQ dungeons and 4 trials? Heaven's Ward had literally half of that! Five dungeons and Two trials.
Than the part with Samurai getting two weapons? Paladin is the only combat job to date to ever get an offhand. I don't see any reason why SE would add another combat job with an offhand.
One "raid" roulette with 24-mans and 8-man primals/alex? Nope. That guy just smoked something and made a post.