I don't see the grand picture. Help me understand.
	
	
		Water is not an offensive spell gained by BLM, CON or THM.
(on a side note the elemental wheel is all over the place and now it will be worse)
"Skillchains" have come back as self combos, (where is the party play?)
All classes just lost 10+ abilities each (understandable assuming the skills don't suck)
There are not Damage over time spells (saved for a new class?)
There are no enfeeble spells (paralyze, slow etc...) 
I am not complaining, but I really need help in seeing the vision SE has for this game.  This vision is not like any other game I have ever played, and I can not see how innovating new mechanics in FFXIV a second time will help.  This game needs some solid, already tested, mechanics. Ones people know, ones people agree are staples to the MMO genre.
A messed up Elemental wheel, a lack of debuffs, no party incentive (except loot? Thats another story... crafted vs NM loot... jesus...) 
If crafted gear is better or equal to raid gear, why raid?
Sit in town, craft better gear, then don't raid because you have the best gear? Um.. k.
I need some help community, where is this game going?