Topic says it all: Does a healing CJN benefit from INT, Pie and Magic Accuracy?
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Topic says it all: Does a healing CJN benefit from INT, Pie and Magic Accuracy?
For a healing conjurer only, Piety has it's uses for giving you more MP. For Intelligence and Magic Accuracy, I don't see them being that important in the context previously stated.
I'd say you want the highest MP possible, so PIE is definitely an asset, or just MP+ where available.
I'd say you also want your enhancing magic skill to be as high as possible. Though I haven't been able to nail down which stat actually increases it, it's not INT, MND or PIE. (I tested using the stat conversion traits.) It appears it may be modified by VIT, but I can't confirm that. (Can anyone else?)
Potency, Accuracy and Enfeebling Magic can probably take a backseat as a healer.
If PIE increases MP pool and not MND. What does MND do and they did change anything else?
Just curious, when did PIE go from our accuracy stat to MP pool stat? I thought MND was our MP Pool?
I found an old Ask the dev's...
Q. I am having a hard time deciding where to allocate my bonus points. What effect will raising each of the various stats have on my character?
A. The effects for each available stat are listed below:
Strength (STR) •Increases damage dealt by physical attacks
•Increases damage prevented when blocking attacks with a shield
Vitality (VIT) •Reduces damage taken from physical attacks
•Increases maximum HP
Dexterity (DEX) •Increases accuracy of physical attacks
•Increases chances of evading physical attacks
•Increases critical hit rate of physical attacks and resulting damage
•Increases parry rate for certain weapons
Intelligence (INT) •Increases damage dealt by magic attacks
Mind (MND) •Reduces damage taken from magic attacks
•Increases maximum MP
Piety (PIE) •Reduces chances of your magic attacks being resisted
•Increases your chance of resisting magic attacks of others
Elements •Increases damage dealt by attacks of that element
VIT effects Beneficial effecs now, but don't forget PIE not only raises MP pool, but it modifies how much MP you tap with MP Siphon spells.
STR: Attack Power
DEX: Physical Attack Accuracy/Block Rate/Parry Rate
VIT: Defense/Enhancing Magic/Max HP
INT: Attack Magic Potency
MND: Healing Magic/Magic Accuracy
PIE: Magic Evasion/Enfeebling Magic/Max MP
http://forum.square-enix.com/ffxiv/t...350#post408350
Its a 12 hour old dev post, so thats as accurate as I can get......Sorry, its the best I can do. If anything there is inaccurate, I would be willing to be it it gets adjusted to match the dev post in the next hot fix.
PIE also increases magic evasion so there might be some merit into having some.