Aren't we going towards a dungeon deadlock ?
My Alt only recently finished MSQ, and I'm starting the lvl 60 content.
For now, I'm locked out on most of it, until I gathered enough law to reach ilvl170, doing lvl60 and trial roulettes.
And it got me thinking...in 3.2, Law Tomestones will disappear (With the recent confirmation for a new tomestone, and the usual trend)...at that time, how will people unlock access to the content ?
Fractal and Neverreap require 145. Ok, good. Alex normal, Sirius Hard and Arboretum require 170...hmm, not good. Void Ark requires even higher ilvl...even less good. And if the same pattern is followed, Arboretum and Sirius will be pushed back to level 60 roulette, while the two new ones will make the Expert, meaning that people will be locked out of lvl 60 roulette until they reach i170.
Looking back at 2.x, we had far more room to gather gear. When Philosophy disappeared, they were put in Brayflox, Halatali and Lost City...dungeons that only required lvl 50 to enter, like LotA. It means that drops from WP and AK were enough to unlock access to both of them, allowing you to gather i70 and i80 gear, which open access to the next tier of dungeons and raids, and so on...
Without revamping existing required ilvl or loot list, the solution I see is putting law gear in the new dungeons...thus, making them "lower" than Arboretum and Sirius (Hard). Really weird.