Tool tip isn't super clear. Is the 20% increase of magic healing potency or whatever it is just on the person with Synastry? It just says increases the casters healing potency by 20% for 20 seconds so I assume it's similar to Divine Seal?
Tool tip isn't super clear. Is the 20% increase of magic healing potency or whatever it is just on the person with Synastry? It just says increases the casters healing potency by 20% for 20 seconds so I assume it's similar to Divine Seal?
It increases the healing on everyone, yes. You have the "healing up" -buff icon separately on you, and the actual Synastry aetherial bond thingy buff icon up separately (sort of like how Vengeance has dual icons). So yeah, as you said, it acts similar to Divine Seal in terms of the healing increasing component, the special effect of Synastry aside.
I know but it's hard to in game because I'd have to while in a dungeon since you can only use Synastry on another party member otherwise I'd test it outside of a dungeon like most spells. I tried when in the Vault earlier but it's too hard to keep count in my head how much HP it's restoring while still having to actually heal.
Using Synastry on the tank and then healing that tank directly with benefic or benefic II will boost its healing potency by about 65%. It's pretty handy if you feel your heals aren't keeping up.
You can also test stuff like this by summoning your chocobo to form a party. :D <3
While I was in the dungeon I kept thinking maybe try with the chocobo but forgot to since wasn't sure if it would work or not. When I have macros that do things like /party "Raising XYZ" those don't work if it's a chocobo, has to be an actual player so didn't think to actually try it!
Having a chocobo in party will allow you to use the party chat as well. O.o