After you hit 60 on a class and spend some time on the dummy, Singularity Reactor is perfect for learning your class in a level 60 mechanics environment as the mechanics are extremely forgiving.
People, start queuing for Reactor more often!
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After you hit 60 on a class and spend some time on the dummy, Singularity Reactor is perfect for learning your class in a level 60 mechanics environment as the mechanics are extremely forgiving.
People, start queuing for Reactor more often!
It has varied mechanics, yes.
But forgiving mechanics sadly don't end up teaching most people. They'll just kill the thing and forget it ever existed because it's not a roulette option.
Too bad it's a one and done thing, it's quite fun.
Forgiving sadly means faceroll. Faceroll means ignoring all mechanics and still clearing. That doesn't teach anyone anything.
I'm not really sure what you're talking about, you could probably finish the Singularity Reactor with a blindfolded party. You can't "learn your class" in an incredibly forgiving fight.
Which is why it is critical for there to be solo DPS checks in a group setting. (Party members zone into another room have to beat up target dummy enemy essentially, if they fail they die and more enemies spawn where the rest of the party is). Party can still succeed even with durr DPS failure but the DPS failure will KNOW they failed and hopefully will consider improving. The game already tells tanks and healers they are bad when they fudge up (lost aggro, people dying) but has no real way to let the masses know if they blow chunks in the DPS role.
You know why this doesn't work? End of the fight, the bad dps still clears the fight. Who handles the crap that the DPS screwed up? That's right, the rest of the party who didn't do badly.
So who's being punished here? The rest of the party who played well? Why?
I thought the point of the Singularity Reactor was so that people could skip a long cutscene but still have everyone participate, unlike how Ultima was part of the Praetorium.
Hard fight will be incoming with the Singularity Reactor (Extreme)...
So 4 player / 8 player content isn't completely derailed due to one person. This isn't end game raid here but story progression and expert dungeons - ie stuff you could probably do 2 man. The purpose is to give a bright red sign to the DPS that the are lackluster and should improve. What is the alternative? Th entire group is screwed? That's silly.
No, the problem is your suggestion doesn't change anything from how it is now. The players who did well are still being "punished" because of the bad DPS player(s).
What the ideal should be is that if they fail said personal DPS checks, they themselves pay the price, not the rest of the party. Sadly, this will NEVER happen because the devs want this game to be accessible to anyone as possible