Ideas for future content, lets share?
1. I'd like to see a Boss Rush mode with no hp or mp gain at the end of a battle, but a bonus modifier for each win, as well as more chests/give everyone loot.
2. Crystal Defense mode where 3 GC's (preferrably 2) pit up against eachother in a wide HW PvE like Area with 3 large castles and bases on all sides concealing the crystal in the main castle walls, requiring players to take down defenses and turrets. Each base, player or piece of equipment you destroy gives you points to have your party leaders gain access to new defenses or allied monsters for your foes to defeat, giving them points as well if they take em down.