Originally Posted by
Kaizer
There is not enough trinity'ness in terms of the job types in PvP. It really is just, do more DPS and Heal. Also, how big of a "buff" is it really? It stop people through, yes, for 10 seconds? at most? But now they basically have all player "aggro" (technically). How long can a tank last being fully targeted by a full team? I think it adds a pretty nice dynamic to the game aside from damage. Now you have to push through a "tank".
With this, some tanks might actually benefit from getting VIT instead of STR, etc. Warriors are an outlier, everyone knows that.