High Level Dungeon Gear Is Redundant
Yesterday, when gaining levels for the Monk and taking the Level 45 challenge, I noticed that not only do I get the Monk's Level 45 gear but I also get the Level 50/Item Level 90 gear too. This means that a lot of gear that can be obtained in the High Level series of dungeons is weaker than gear that you get by doing the Level 45 and 50 Job challenges.
Because of this, I would like to make a formal request to have all gear found in High Level dungeons which were introduced from Patch 2.1 to Patch 2.4 be replaced due to their redundancy, with more of crafting items like the Hardened Sap and the Lime Sulphur. Logically speaking, it just makes sense to do this because so much gear will never get used.