Bored at work Dark Knight ideas
I'm bored at work so I decided to come up with ideas that I think would be neat for abilities that Dark Knight has to change to. I personally feel some things should be adjusted with Dark Knight but this is more for fun and not OMG DRK is broken.....
Hard Slash: Same
Shadowskin: Same
Spinning Slash: Same
Scourge: Same but add Dark Arts: Add Hp draining effect
Unleash: Same but perhaps add into the trait that makes it a free cast "when unleash is used a 15% chance Abyssal Drain costs no mp"
Low Blow: Same
Syphon Strike: Same
Unmend: Same
Blood Weapon: Converts dmg to HP instead of MP and Dark Arts allows it too be used in Grit
Reprisal: Same
Power Slash: Change the Dark Arts to Power Slash is allowed to be used at full effect without being in combo but then has a recast timer.
Grit: Same
Darkside: Same
Dark Dance: change Dark Arts increases parry rate instead of adding evasion.
Blood Price: change to Sacrifice an hp regen(from scourge) to gain an amount of mp and prevents you from being able to gain an Hp regen for a set time.
Souleater: Same
Dark Passenger: Same
Dark Mind: SAme
Dark Arts: Same
Shadow Wall: Same
Delirium: Add Dark Arts effect: grants a mp regen.
Living Dead: Same
Salted Earth: Same
Plunge: Same
Abyssal Drain: Same
Sole Survivor: Same
Carve and Spit: Change to having higher potentcy naturally, increase recast slightly to balance and add dark arts effect that Reprisal becomes activated once Carve and Spit completes its attack.
For All:
Potency, Mp Cost and Recast Times to be adjusted as necessary for balance.