i thought heavensward was about to try out something new?
i'm not sure where i read that Yoshi mentioned they are gonna try out something brand new in 3.0. The game looks amazing and all, flying is really nice but....
the meal is missing spicing a lot and its missing the "something new"
I'm already in the daily grind/hunt + seal farm mode on one character.
Usually i like to lvl other jobs but it's exactly the same as 2.0, there is absolutely no difference at all. Progression is the same. Mechanics are the same, the "new jobs" are not as unique as i thought they would be.
The new dungeons : go through a narrow path, have exactly zero choices and kill boss.
Also like 2.0. The story really was good but the rest of the game doesn't offer anything but boring repitition. (and the fact that 2.0 fates let you lvl faster then the one in new areas also is totally idiotic).