Smn class that doesn't summon the primals....
Like the title says....
A class idea for a summoner class where you don't summon the classic FF primals like shiva ifrit titan etc etc....but instead you summon new "spirits."
This will make the primals more godly and epic for the storyline and not mess up the lore and stuff. And with creating new "spirits" you could make summoner very original since your not bound by the "traditional" abilities.
Just please dont make summoner a hybrid class like it was in XI....pick a direction for the class and stick with it. Make it either pure Damage, pure support, pure healer, pure tank, or a mix of ONLY TWO!! not 3 or 4...but TWO! lol....
Ideas:
Smn as a Damager/Support class
Spirit : Bomb King
Summon Bomb King, Once summoned he casts Fire three times, each time growing larger in size, after the 3rd cast he explodes and deals AoE fire damage. higher levels changes the tier of fire cast and the damage of the explosion.
Spirit : Mog
Summon Mog, once summoned he does a dance, depending on what day of the week it is depends on what dance he does. Once he dances, he dismisses himself.
Fireday: Does En-fire to all party members
Either can make him do en-element for each day..or something completely different.
Spirit: Tonberry
Summon Tonberry, once summoned he attacks the target, each melee hit has a chance of inflicting A debuff of some sort....after x amount of stacks of the debuff the summoner can tell tonberry to use "Everyone's Grudge".... once he does "Everyone's Grudge" it does y amount of damage to the target
for each stack of the debuff.
Just an Idea.....