So since challenging content is clearly not going to happen ever, can we get some downtime things to do? Such as in 11 when I was bored of dynamis, sea, or sky etc. I would go do Besieged or Campaign. Can we get something similar for 14?
Printable View
So since challenging content is clearly not going to happen ever, can we get some downtime things to do? Such as in 11 when I was bored of dynamis, sea, or sky etc. I would go do Besieged or Campaign. Can we get something similar for 14?
sorry, SoF was too hard so besieged is out of the question. I shouldn't have to work as apart of a team in an mmo.
Fates are pretty much the same thing as campaign or besieged.
I was never that big a fan of Campaign, but Besieged was a blast. I wouldn't mind having something like that around in certain areas.
The sad thing is, this is how 90% of this player base thinks and its ruining the game. We need a sense of community, it feels like there is none at all.
Not really. Campaign had monsters attacking camps and cities in a different way that besieged had monsters attacking al zahbi albeit the same focus. Fates on the other hand are copy and pasted Rifts which are in no way related to how campaign or besieged operated at all.
My god besieged would be amazing. This game's engine could handle it so much better than XI did too.
Besieged didn't require working as a team. You literally went in, killed what you saw, left when it was over. It would work just fine. It only took a few players really paying attention to the flow of battle to watch the astral candescence while everyone else fought the horde..
Fates are nothing like besieged. It was far more than just fighting a bunch of mobs.
It's very unfortunate. I totally understand the mentality of not wanting to grind levels and be able to solo(even though XI taught you your job/role or you never leveled) but even in end game there needs to be more community and challenge oriented content. Even if it is something you do in your spare time such as a campaign like event in XIV.