Pls tell your SE programmer team, that the casttime of the melee limitbreak in Frontline is to short, it is not avoidable with 0,5 sec ...
The animation 3 sec and casttime 0,5 sec, for this dmg is it out of balacne.
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Pls tell your SE programmer team, that the casttime of the melee limitbreak in Frontline is to short, it is not avoidable with 0,5 sec ...
The animation 3 sec and casttime 0,5 sec, for this dmg is it out of balacne.
Sorry, no.
It's good as-is because it's basically like putting a giant red flag on your head for a few seconds so the enemy's turn on you & murder you for utilizing it.
I do think however that it'd be nice if there were like a minor saiyan-like aura over a person with a primed LB to inform you of the incoming danger.
There should simple be no limit break at all in PvP. Or the old one. They were halfway okay.
Stick to the 4k max Health minimum and melee LBs aren't so much of a problem (the times that it does kill you -- odds are you would have been killed by the focus fire anyway)
The animation lock the enemy is stuck in following the lb leaves them vulnerable and gives time for recuperates, second-winds, CCs, emphyreal winds, or whatever. It's not an issue in my opinion.
Just try to avoid OHKO situations, which means staying at 4k+ HP or don't let them get close.
I think if you roled melee you wouldn't think this :)
edit: and there's nothing more psychologically damaging to a Melee DPS player than for an enemy fishy surviving LB with .01% health and swimming away~~
my lunch, nuuuuu
Well, you can still try to survive the LB if you wear tank accessories.
Just go full tank accessories. Every dps should do that.
As aslways people is really nice in PvP theards xD
Anyway I think too that there is something "wrong" with the Melee LB, cause it can really one-shot a full HP caster with no tank jewels and he can't do anything to prevent it.
Butcherboy as u said if you are too ar from the one who start casting LB you will lose it, but I can confirm you that as caster when I see a melee starting the cast of a lb on me (without stunning, that is a melee faultin that case), I have no time even via sprint or Aethrial manipulation to reach 10yalm distance if I wasn't already running, and casters can't cast and run :/
Anyway I'm not too in panic for this problem, even 1 tank jewel or VIT food can make you survive.
How 'bout getting rid of the sick joke we call Adrenaline. On their own as party-based limit breaks, they are absolutely fine. If you're melee LB'd there, there's a problem with your team or you were a healer that needed to die.