8 man "raids" = final content?
I cannot fathom why the good people at Square Enix think that having 8 man dungeons be harder than the 24 man ones is the right direction to go.
I mean it only seems to make sense to reverse it.
You have your guild.
8 man raid group 1
8 man raid group 2
8 man raid group 3
All 3 of those groups hit up the easier 8 man raids and get some nice equipment.
Then all 3 groups combines to conquer the harder 24 man raid. 8x3 = 24 for those who cant do math.
I cannot fathom why anyone would want to split up PERMANENTLY. You do the 24 mans, then split up for the 8 mans and never see the other 16 players again.
Really just seems like they have the formula for the perfect UNIQUE endgame pve system...they wrote the formula backwards.
Does anyone have any sound reasoning behind their choice regarding 8 mans being the true endgame?