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Slides 2 and 3 discuss new potential (non finalized) methods they're thinking about to allow Black Mages more flexibility in their options. 枯渇 means "to dry up", and 回復 is "to recover". It refers to 氷属性 (ice attribute) and 雷属性 (thunder attribute) as abilities or stances that you can set to use different sorts of rotations.
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a)武器や防具、敵の防御力、黒魔に属性攻撃・防御±直を設定(必然的にダメージ計算直に反映) We are creating a system wherein things like weapons and armor, enemy defense strength, etc will be affected by black mages using the Attribute System.
b)武器のチェンジで攻撃属性が決定される(黒魔限定じゃなかったw) With this change, Black Mages have more choice in the types of attacks they can do
c)黒魔のMP回復は前述のような組み合わせて今までどおりに実行可能(エアロやストーン、ウォーターも使えるとイイね!) For black mages, regenerating MP should become smoother when combined with above mentioned formulas.
d)属性マテリアの使い道が増えそうな予感 We have the feeling that the use of elemental attribute materia is going to increase!