No one is talking about the Black Mage Revamp. I'm pretty excited I can't wait to be a Specialize in Thunder magic!
(At least that's what I assume the below changes mean)
Edit:
I had trouble finding where the translation came from orginally as mine was from another person,
Source: http://www.reddit.com/r/ffxiv/comments/2q16p3/imgur_black_mage_changes_slides/
Note: Apparently this was just a suggestion from a dev to Yoshi-P according to the source, sorry for getting everyone's hopes up (I was pretty excited myself when saw the flowcharts)
The first slide talks about the current system, and how they want to expand on it to give people more options.
Slides 2 and 3 discuss new potential (non finalized) methods they're thinking about to allow Black Mages more flexibility in their options. 枯渇 means "to dry up", and 回復 is "to recover". It refers to 氷属性 (ice attribute) and 雷属性 (thunder attribute) as abilities or stances that you can set to use different sorts of rotations.
a)武器や防具、敵の防御力、黒魔に属性攻撃・防御±直を設定(必然的にダメージ計算直に反映) We are creating a system wherein things like weapons and armor, enemy defense strength, etc will be affected by black mages using the Attribute System.
b)武器のチェンジで攻撃属性が決定される(黒魔限定じゃなかったw) With this change, Black Mages have more choice in the types of attacks they can do
c)黒魔のMP回復は前述のような組み合わせて今までどおりに実行可能(エアロやストーン、ウォーターも使えるとイイね!) For black mages, regenerating MP should become smoother when combined with above mentioned formulas.
d)属性マテリアの使い道が増えそうな予感 We have the feeling that the use of elemental attribute materia is going to increase!