Please re-evaluate the difficulty of previous endgame content on the DF
Many of the older endgame encounters on DF (Extremes, Turn5) are arguably too difficult for successful completion even with the full echo buff. A majority of DF parties I've been in have not succeeded even when making earnest attempts till the time has run out. The game, as a DF player, flirts a bit too much with being "not worth it" the way it is now.
I'd like to think the Duty Finder is not just a tool for getting practice, but a way to experience the game's content in a more casual way without all the politics that come with Free Companies.
A way to extend DF time would also be nice. So many times a DF group hammers out all the mechanics just to run out of time.