If locked gear progression is still valued, why do sands/oil still flow free in Hunts
Earlier on today's live letter Yoshi-P was asked a question concerning the Unidentified Tome and the oils and whether or not they should be separate from the actual CT gear in terms of loot lockout:
Q7: Currently, there are many players that enter the Syrcus Tower to obtain an unidentified Allagan tomestone or oil of time. Due to this reason, there are a lot of equipment drops that go to waste. Is there any chance we can split the weekly lock out for the tomestone and oil?
A7: We currently do not have any plans of doing so since both the upgrade items and equipment may be an upgrade for a player.
So if he feels this way then why are people allowed to get said upgrade items at basically an unlimited pace per week from hunts? I am not against those items being obtained from hunts, but there really should be a limit if both CT and the Second Coil of Bahamut retain their own loot lockouts until Patch 2.4 - otherwise, where is the incentive to do other content besides hunts as they stand right now? The rewards remain too good, including the myth/soldiery drops, and SE has been slow to act.
At least he didn't say they were 'working as intended' I guess.