Possible Solution to stop Hunt Abusers
In a previous thread the OP was talking about how they renamed their chocobo to the name of an Elite Mark to throw off those abusing the system. The original post can be found here http://forum.square-enix.com/ffxiv/t...ctical-Balance .
This got me thinking... I'm not a programer by any means but would it be possible that when a Hunt Mark spawns, it sets down 4 to 5 npc nodes of the same name around the map, preferably enemy nodes with like 1 hp but i know that two very different enemies with the same name probably would cause a large amount of issues so npc would probably have to do. But yeah, just an idea...