Open letter to Yoshida: Your preview on The Hunt is misleading
Dear Yoshida,
Last monday, you gave us a preview of what we can expect from the new Hunt feature. This is what we extrapolated from the letter:
Quote:
Originally Posted by Naoki_Yoshida
"...those of you looking to amass large quantities of Allied Seals, you can acquire as many as you'd like from hunting down elite marks. Just be warned that sometimes they can be hard to find, and even harder to kill. Players who don't have quite as much time on their hands, however, can use the Hunt board to slowly build up Allied Seals at their own pace."
So the 3 points you made were:- Elite marks are hard to find.
- Harder to kill a Mark alone than find one.
- There is a casual alternative to acquiring seals.
The reality of the hunts are the complete opposite what you intended:
Finding Elite Marks are pretty easy.
You completely underestimated both the information networks and ingenuity of players. Many of the elite marks themselves are on simple timers. It was only a matter of time before people figure out what the elite marks are, where they spawn and their spawn rate. Maybe it would have taken in week, in reality it took a day. One day after patch, over 90% of elite marks have been exposed. It just a matter of whether you're in that information network or not.
Then there's FFXI-APP with Radar plugin:
http://i.imgur.com/NuvS7a9.jpg
This app only reads the game's memory, making it very difficult to detect and has been in wide spread use since 2.0 The Radar plugin specifically, showcases all the mobs within a wide AOE radius of your character on screen. It also has the ability to filter the elite marks with it's embedded XML. Players are simply stationing people in different zones with the app enabled and finding elite marks within seconds of their spawn. This allows a small group of people to completely monopolize all the elite marks
Elites marks aren't so elite.
Remember this little gem? You sure gave the impression that these were a real danger to the world:
Quote:
Originally Posted by Naoki_Yoshida
http://img.finalfantasyxiv.com/t/745...752b5a65_1.png
Take this guy for instance. Although I managed to take a few screenshots, it wasn't long before our eyes met, and I was introduced to his gargantuan club. Needless to say, I died instantly, but it was worth it to give you all an idea of what new dangers await in patch 2.3.
Maybe these marks have the right amount of HP and the system simply tailored around small-man encounters. But with information networks and the easiness of finding marks, there will always be a high distribution of hunters per mark. Even in small man encounters, the marks pose little threat. Me and a small group burned through an S-rank faster than most FATEs. Unless these Elite marks have some 1-shot abilities, it's not entirely impossible for some of them to be even solo'd.
Granted, we were all wearing i90+ gear. But if Elite marks aren't tailored for us, then who? This brings up the next point:
There is no Casual pace of obtaining seals
What constitutes a casual? You can buy Myth gear with Seals for 20-30 a piece. At a reward of 7 seals a day, we can see how the grand company bills could suffice for new players. But is buying your first set of Myth armor what makes you a Casual? Casuals want Sands of Time, too. The rewards are so disporportional you absolutely have to farm hunts in order to get any reasonable amount of Seals. Not to mention the hunts themselves also give a huge quantity tomestones and because there's no cap on consumption, you're creating an unfiltered stream of competition for every single mark.