Who decided crafters don't matter anymore?
So maybe there is something bigger in store for crafters down the road but without knowing what it is how are they not getting screwed right now? Note: I am not a crafter.
I am referring to NMs dropping weapons instead of materials to be made into nice gear. Now I do think it is nice to have some untradable gear dropped so we can save a little money from buying everything but I still feel like it should be mixed so crafters are needed in the game.
My proposal: let's say an axe has a 10% drop rate, then make it 5% chance of a normal axe and 5% of a broken axe a crafter can fix. Then they have a job and we get chances at HQ gear. Win win.
The numbers are just examples. What say you?