I think it's time some legitimately challenging 4-man's were implemented.
I'd be okay if the release schedule were 1 new dungeon, 1-2 hard-mode equivalent, & 1 extreme-mode.
SE could save themselves trouble & not do the hefty dungeon alterations they do for the HM v's.
Same bosses, same-similar trash, way harder. Not just statistically but mechanically as well.
Even the same drops just +10 ilvl's & now dyeable.
Thoughts?