ilvl Requirement "The Broken System"
So we all know how ilvl works
(90+90+90+80+70+50)/6=78
Now lets put it into a bit of perspective
10 Weapon
10 Head
10 Body 90 Neck
10 Hands 90 Ear
90 Waist 90 Wrist
10 Legs 90 Ring1
10 Feet 90 Ring2
Average ilvl 50
This person would be considered geared enough to run hard mode dungons
I swap the Feet or any of the lvl 10 gear above for a ilvl 70 piece you hit ilvl 55
Now you can run The Expert dungeons
Want to do Trial Roulette swap out 2 ilvl 10 pieces for ilvl 70 pieces ilvl 60
I don't know about the rest of you but I don't think that a ring or a neck piece is as important as a weapon, chest or leg piece.
Hell with this system you could be wearing Healing Rings as a Tank just to hit that ilvl requirement. Yea the HP drop would be noticeable but not until you where standing next to that person and could see there HP bar. This would be even less noticeable on a DPS class I/E BLM with Striker Rings.