My controller never vibrates. So many good opportunities to implement it. When queue pops, when you get a nice Shield Bash. When you get hit with big attacks. Come on SE.
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My controller never vibrates. So many good opportunities to implement it. When queue pops, when you get a nice Shield Bash. When you get hit with big attacks. Come on SE.
I just have my controller in my lap while im farming up northern pike or fullmoon sardines, feel a vibrate, hit my fishing macro.
If vibration functioned the way it did in 1.xx, your controller's battery life (assuming it's wireless) would be shortened dramatically. It used to vibrate 1) on every crit, and 2) every time you take damage, so they probably had that in mind when determining how it works in ARR. Now it seems to be only for limit breaks and certain cutscenes.
Either way, an option would be splendid.
No thanks, I don't need it vibrating every other second.
LB/fishing only is fine with me.
It would be nice if it vibrate again while a big enemy hunt you
/pleasuremode
When Merlwyb's assets jiggle.
Sadly I'm bump this, I for one would like to see vibration back into the game, when fighting mobs at least. Like everything else in game just make it have options on when vibration kicks on.