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8 player parties too big
Hi,
I was doing behest earlier, and I think I realized. Eight player parties are far too big to organize. If I want to do an instance, I want a small group of individuals who each know their role. I don't want a mob of players. It doesn't seem manageable to me.
We can barely keep everyone on the red mob, and hate management is non-existent.
Can you please make it so it's back down to 6 player parties for instances and future party grinding!
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Listen 8 is big enough lower the party would mean less players in the behest we had this issue when they made it from 15-8. The red mob issue is due to some Japanese players not understand how to do behest and some dumb NA players being dumb about behest.
what i do is go to a spot no one does it and get a few friends and done :)_
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If you think 8 members is too much, invite just 6...or 4...or 3........................or just go duo. The game is very flexible regarding part size. You don't need the infamous full party you needed in FFXI for fully benefit during grind.
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I'd say it would be ideal to have as many members as possible to do a super hard instance.
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Well, no its not. You see salvage in FFXI. You could have up to 18 people there, but going in full alliance never was a good idea.
And no one can say salvage was a easy stuff.
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Wow good point. Let's hope instance is like that then!
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I like the 8-party behests, personally. Behests are pretty much beat-em-ups. You go to a group of mobs, kick their butts, and get money and experience. But if strategy needs to be involved in parties, then smaller parties will be easier to work with, unless you're in ventrillo with a full party. In fact, I've been in a league of alliances with 100+ other people on AION, using ventrillo as a domain so that the Brigadier Generals (guild leaders in the league/faction leaders) can give orders effectively. It depends on how hard a large party is willing to work towards organization.
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I think they should add a sub party leader so that people 2 people can invite. It would start at as one party leader and then you would designate as leader a sub leader. Then one can go afk a bit and trade off or both can invite during a behest type situation.
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Increase Behest party cap and decrease or remove all instance/raids minimum requirements if some one wants to try to duo a dunguen then freekin' let them! Makes no sense to force people to make big parties .....it's dumb and pointless like fatigue and all the other ways to try to limit our game play.Lets not forget this is an MMO! It's always better to let us have more options on how we want to play our game.... caps and minimum requirements sends a strong message that you want to play less and telling that to an MMO player makes them want to just not play at all.