not sure if anybody else notices this, but some battles we have monsters attacking each other (reminds me of FFT)
http://cdn.guildwork.net/albums/imag...4c2c1b7883.jpg
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not sure if anybody else notices this, but some battles we have monsters attacking each other (reminds me of FFT)
http://cdn.guildwork.net/albums/imag...4c2c1b7883.jpg
They had that in 1.0 for normal Mobs as well. The Mob AI in 1.0 was way better than the current one, not only the actions they did against each other, also they reacted different to you depending on if you walked by them/ran or stood still.
That feature is in a lot of games.
I like how the easiest way to avoid fighting a MoB is to just avoid it's line of sight; it's smart things the developers added like that which I can appreciate.
Limsa areas in 1.0 had Goobbues that would pick up a small monster and eat it time to time. Was quite comical to watch until he ran out of things to eat and aggro'd you..
I would love to see more FATES featuring this.
I see BST class in the works.