Still patiently waiting for the Chocobo reset
I dont understand how it could be so incredibly hard to code - reset the skills and grant that same amount of points to the player so that they can be spent again. No other parts of the Chocobo need be altered.
If you have spent 5 points and have gained 2 tank, 1 damage and 2 healer skills, applying the ''reset'' would simply remove those 5 abilities/bonuses and grant that many as available to be spent.
Why is it that hard to implement that they need to take 6 months (so far) to add and yet we STILL have yet to even be given a date even in the remote distant future???
Thanks for letting us know, SE! *rollseyes*
There are issues with the idea of re-specing the Chocobo attributes.
If we can simple reset our points like using a company reset option, then all of the unique barding becomes pointless.
There's a sense of achievement in getting to 10 and unlocking.
#1 Reset everything to L1 = Bad for players who got Level 10 and went 3:3:4 in the stats.
#2 Attribute reset item/1-time option = unique barding becomes less 'valuable'. Someone who got 10 ATK and switches to WHM insta-free barding.
#3 Turn each attribute tree into it's own job making 3:3:4 Levels instead of 10 overall. - Hurts players at L10, but not as much as returning all to L1.
#4 Make them resettable attributes, barding costs 30k per piece.