Labrynth of the Ancients (and what needs be done with it)
in my humble opinion, the instance is to forgiving. with the exception of one boss (a mini boss at that ) only one group in the alliance really needs to pay attention and can practically carry the rest of the alliance thru the instance. this leads to alliance's comprised of mostly trolls still being rewarded at the end of the dungeon with ilvl80 loot and myths.
make it harder, make to where every member of every alliance has to pay attention or noone wins. if people realize they cant half ass encounters maybe they will L2Play better