Originally Posted by
TaneshimaPopura
Major changes :
Disease from Miasma no longer applies Heavy.
Storm's Eye and Miasma Healing reduction reduced to 20%.
Composition change requiring 1 Melee 1 Range DPS.
Summoner can no longer battle ress.
Reduction of consumables cost.
They have yet to address Summoner's burst/pet damage and Fairy Healing. SCH will be easier to train but harder to kill, even more so with the rigid requirement of 1 Melee + 1 Range DPS.
What is your thought on the changes? Personally there seem to be a balance about of good and bad changes. For one, I bet most of the tanks who did Chocobo Down materia is going to be pissed at Miasma 2 no longer having Heavy effect. WHM will be easier to live due to opposing team only having 1 Range DPS at all times. No more Zombie comps, and good healers now will find opportunity to heal instead of running due to double Healing debuff.
Problem is since PvP started most people did the exodus to SMN/BLM/BRD will the system even work with the lack of melee DPS in the first place for the new queue? I doubt it, just count how many Melee DPS are there compared to Range DPS who hit Rank 30. On top of that you only have 2 Melee DPS whereas you have 3 Range DPS.
Queues are going to be longer.