Setting targeting to target only enemies while weapon is unsheathed still results in targeting npc's, treasure chests, objects, etc.
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Setting targeting to target only enemies while weapon is unsheathed still results in targeting npc's, treasure chests, objects, etc.
I had a lot of problems getting the targeting to work right when I tried setting it according to whether my weapon is sheathed or unsheathed. I eventually found that disabling that and instead using the L1+triangle, L1+circle, etc to target different groups works much better. (Personally, I use L1+square for targeting enemies, L1+circle for players, and L1+triangle for everything, but you can configure that however you want.)
That isn't to say that SE shouldn't fix the sheathed/unsheathed targeting, because I think they really should, but in the meantime, try the alternative that's less buggy.
wow! you enligthened me! I was suffering about that.