Setting targeting to target only enemies while weapon is unsheathed still results in targeting npc's, treasure chests, objects, etc.
Setting targeting to target only enemies while weapon is unsheathed still results in targeting npc's, treasure chests, objects, etc.
I had a lot of problems getting the targeting to work right when I tried setting it according to whether my weapon is sheathed or unsheathed. I eventually found that disabling that and instead using the L1+triangle, L1+circle, etc to target different groups works much better. (Personally, I use L1+square for targeting enemies, L1+circle for players, and L1+triangle for everything, but you can configure that however you want.)
That isn't to say that SE shouldn't fix the sheathed/unsheathed targeting, because I think they really should, but in the meantime, try the alternative that's less buggy.
wow! you enligthened me! I was suffering about that.
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