The essence of Archers and Bards
I understand where the FFXIV dev team is coming from when they make range damage weaker as they are further from their target.
But I feel like Archers and Bards will lose one of their main qualities this way, maybe it will make sense for mages by saying "mages are able to focus with the image of their target, the closer they are"
But whenever you play an Archer in any game, if the damage is not the same, it would be higher the further you are, especially in my favourite game Final Fantasy Tactics, it make sense since you are added speed to your arrow the further you are, but you are risking accuracy instead.
I want to ask if the FFXIV Dev team can find another way to balance damage in PvP instead of what they did.