Luminary weapons - 2.1 Patch notes
Notes here for those that haven't seen them. They're looooong.
http://na.finalfantasyxiv.com/lodest...7af43f3c43828a
Relevant excerpt:
Quote:
The bonus attribute Reduced Durability Loss +10 has been added to the items below.
Saw of the Luminary / Hammer of the Luminary / Mallet of the Luminary / Gavel of the Luminary / Knife of the Luminary / Needle of the Luminary / Alembic of the Luminary / Pan of the Luminary / Pick of the Luminary / Axe of the Luminary / Rod of the Luminary
As I'm reading it that could mean two things, especially considering it also includes the Gatherer Luminary weapons.
1. They degrade tad slower and don't need to be repaired as much. Woo. Nobody gives a damn about their Dark Matter costs.
Or:
2. It gives you extra durability to play with on crafts/gathering at nodes - holy balls that's good... if and when we get crafts hard enough for it to matter. Not sure how Durability plays into Fishing though (longer before the Fish sense something amiss?), unless it's just a carpet addition to luminary weapons, so may not be that amazing and instead be #1.
Also will be able to store the story quest crafting/gathering blue weapons in the Inn armoire.
As not everyone will read the full notes (seriously, they're long), not everyone pays attention to Luminary weapons if they don't have them, and some people have been wanting some type of bonus for Luminary weapons... figured I'd mention it so more people are aware.
Also, Fishing Luminary is going to have the requirements to obtain it reduced.