Hello all!
I will try to make this short and sweet.
Problem:- Tomestone rewards are rewarded in per dungeon run fashion.- Promotes players to skip parts of dungeons and race to bosses while exploiting all means possible to shave a few minutes per run.- Inevitably, it boils down to one most efficient dungeon which people will continuously to grind. (Recently WP has become the dominant choice for tomestone grind)
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