Hello all!

I will try to make this short and sweet.

Problem:
- Tomestone rewards are rewarded in per dungeon run fashion.
- Promotes players to skip parts of dungeons and race to bosses while exploiting all means possible to shave a few minutes per run.
- Inevitably, it boils down to one most efficient dungeon which people will continuously to grind. (Recently WP has become the dominant choice for tomestone grind)

continued...