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ODIN STILL SUCKS!!!!
OMG SE what is the deal. fighting Odin is still one of the biggest hassles of the game. He cant be targeted because the game load priority for some reason is to load Odin's sprite last. Its an absolute joke that this hasnt been fixed by now. I can see 30 titans and 40 other players running around but not odin making killing him impossible. This is really unacceptable. The load priority needs to seriously been checked on and adjusted.
Sincerely,
Your Customer
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Really???
How bout 15 mins wasted time beating ODIN down to 1% and he Wipes the Server with his stupid LB move.
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because you are not worthy.
and lol shadowflare/flaminarrow.
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Scheduled to be fixed in 2.1. Please look forward to it.
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I kinda fought Odin once, it's kinda funny IMO to see the body count. ZAM!
Odin, you deserve to get your chambers back, stop wondering and sit back in your throne of glory once more! Your steel-throne of the swords from ten-thousand heros.
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Odin and Behemoth are a waste of time anyways, wish you could get something that is useful from them.
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Last weekend, I had my first fight against ODIN. Well it wasn't really a fight but more ridiculous/desperate efforts to move all the time in order to see him for like 5 seconds before he dissapeared again. The fight took about 10-15 minutes and the group killed him. I landed maybe 4-5 hits during that time and my reward reflected that....13 gold and if I recall correctly 12 FC coins for merely a quarter of hour of pure frustration LMAO. What an epic fight. Seriously, disable these fights as long as you do not implement a more intelligent routine to determine what is showing up first and last.
And it is beyond me how those fights made their way to the Release version. Weren't they tested before? Or where they OK in Beta version because not that many people played the Game compared to now?
I only know that FF14AAR atm is no "MMO". As soon as it is going in the direction of "massive", the Game becomes unplayable. So I like to see ARR right now as a Minimum Multiplayer Game. Playing solo and running quests with four people is fine but as soon as you do 8 people quests or FATES, the fun is over. That's not really what I have expected from a MMO, especially since they advertised it as "instance free world for all players with epic fights". The only epic thing I see atm is the delay the Game causes as soon as a bunch of players try to work together. But yeah, it's all about the ISP'S and players not zooming their camera out. Defense tactics FTW!