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  1. #1
    Player
    valetarkus's Avatar
    Join Date
    Sep 2012
    Location
    Limsa Lominsa
    Posts
    205
    Character
    Vale Aeonslayer
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50

    ODIN STILL SUCKS!!!!

    OMG SE what is the deal. fighting Odin is still one of the biggest hassles of the game. He cant be targeted because the game load priority for some reason is to load Odin's sprite last. Its an absolute joke that this hasnt been fixed by now. I can see 30 titans and 40 other players running around but not odin making killing him impossible. This is really unacceptable. The load priority needs to seriously been checked on and adjusted.

    Sincerely,
    Your Customer
    (1)

  2. #2
    Player
    aray0002's Avatar
    Join Date
    Aug 2013
    Posts
    180
    Character
    Tzar Uck
    World
    Coeurl
    Main Class
    Lancer Lv 50

    Really???

    How bout 15 mins wasted time beating ODIN down to 1% and he Wipes the Server with his stupid LB move.
    (0)

  3. #3
    Player
    saber_alter's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,811
    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    because you are not worthy.

    and lol shadowflare/flaminarrow.
    (1)

  4. #4
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Scheduled to be fixed in 2.1. Please look forward to it.
    (0)

  5. #5
    Player
    DragonSlayer45's Avatar
    Join Date
    Aug 2013
    Posts
    870
    Character
    Adrian Ryder
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Working as intended.
    (0)

  6. #6
    Player
    PSxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,383
    Character
    Psxpert Sylph
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    I kinda fought Odin once, it's kinda funny IMO to see the body count. ZAM!

    Odin, you deserve to get your chambers back, stop wondering and sit back in your throne of glory once more! Your steel-throne of the swords from ten-thousand heros.
    (0)

  7. #7
    Player
    billydata21's Avatar
    Join Date
    Nov 2012
    Location
    Gridania (But really Limsa)
    Posts
    77
    Character
    Monty Moguri
    World
    Midgardsormr
    Main Class
    Conjurer Lv 50
    Odin and Behemoth are a waste of time anyways, wish you could get something that is useful from them.
    (0)

  8. #8
    Player
    TomTom1968's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    1,348
    Character
    Tomba Labomba
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Last weekend, I had my first fight against ODIN. Well it wasn't really a fight but more ridiculous/desperate efforts to move all the time in order to see him for like 5 seconds before he dissapeared again. The fight took about 10-15 minutes and the group killed him. I landed maybe 4-5 hits during that time and my reward reflected that....13 gold and if I recall correctly 12 FC coins for merely a quarter of hour of pure frustration LMAO. What an epic fight. Seriously, disable these fights as long as you do not implement a more intelligent routine to determine what is showing up first and last.

    And it is beyond me how those fights made their way to the Release version. Weren't they tested before? Or where they OK in Beta version because not that many people played the Game compared to now?

    I only know that FF14AAR atm is no "MMO". As soon as it is going in the direction of "massive", the Game becomes unplayable. So I like to see ARR right now as a Minimum Multiplayer Game. Playing solo and running quests with four people is fine but as soon as you do 8 people quests or FATES, the fun is over. That's not really what I have expected from a MMO, especially since they advertised it as "instance free world for all players with epic fights". The only epic thing I see atm is the delay the Game causes as soon as a bunch of players try to work together. But yeah, it's all about the ISP'S and players not zooming their camera out. Defense tactics FTW!
    (0)
    Last edited by TomTom1968; 11-19-2013 at 09:32 PM.

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