Extremely Bad Event Design
You guys locked a limited time only event for level 13 armor behind a level wall that requires you to be 50 to get the last piece?
Did no one at the meeting where this ridiculous decision was made mention that it might be a bad idea to irritate every non level 50 player this way during a time period where subscriptions are decreasing anyway?
I won't even go into the fact that the event itself is nothing more than 2 hours of combined waiting followed by 4 sessions of 30 second game play. The real problem is that no one that isn't already in their upper 30's that has any kind of life has a practical chance at completing this quest chain. The level of 'fail' in this design is really funny :p