Bring Skillchain System to FFXIV!
I feel like FFXIV should have Skillchains (SC) from FFXI. I am not saying this because I want FFXI-2. No, I feel like it will add a layer of teamwork to execute SC's. (Like Light/Dark/Scission/Compression/Induration etc).
It's something to think about in the future of FFXIV ( Maybe in the 1st expansion).
Skillchains was one of the best systems that made FFXI awesome in battle for me. I hope they make a comeback!
Ideas from other players:
Quote:
Originally Posted by
Kaedan94
They could have something similar in FFXIV. For instance, they could have certain attacks put a special "effect" on a mob. If another person sees that effect on the mob, they can use a certain attack of their own, which would remove the current effect and then perform a burst or damage effect of some kind. Maybe even have it so that performing those SCs would build the Limit gauge faster. But they'd have to balance it so that all DPS had equal opportunity to provide the same damage, otherwise you'd start getting groups who exclude people because they don't have the right SC trigger.
Quote:
Originally Posted by
Gooner_iBluAirJGR
Here's an Idea: Give each Class a general action called "Skill Chain" and "Skill Burst" that can be used off the GCD with a 30second cooldown.
Skill Chains can be used to Support the party via damage buffs / healing buffs / defense buffs while Skill Bursts will damage your target / nearby
targets.
Skill chain
If Player 1 activates the "Skill Chain" before using a skill (Skill chain>> Heavy thrust) It places a buff on the party called "Chain 1" for 7s.
If Player 2 activates his/her Skill chain and uses the proper skill (Skill chain>> Twin Snakes) before the buff fades, the buff becomes "Chain 2" and increases party damage by 10% for 10s
If player 3 activates his/her Skill chain and uses the right skill (Skill chain>> Medica II) before the buff fades, the buff becomes "Chain 3" and increases party damage by 20% for 10s
Skill Burst
If player 1 activates the "Skill Brust" before using a skill (Skill burst>> Fire III) the monster receives a de-buff called "Burst 1" for 7s
If player 2 activates his/her Skill Burst and uses the proper skill (Skill burst>> Rockbreaker) the monster will take damage equal to that players potency of 200 and receive a de-buff called "Burst 2" for 7s
If Player 3 activates his/her Skill Burst and uses the proper skill (Skill burst>> Holy) the monster will take damage equal to that players potency 350 and the burst chain will end.