In the end Surplus will be Gone Forever! Thank You SE!Quote:
-NEW-
Reexamination of surplus values -NEW-
Final examination for the abolition of surplus values -NEW-
Abolition following balance adjustments
In the end Surplus will be Gone Forever! Thank You SE!Quote:
-NEW-
Reexamination of surplus values -NEW-
Final examination for the abolition of surplus values -NEW-
Abolition following balance adjustments
Balance adjustment means fixing the xp curve to compensate :P
I think surplus is broken anyways i stop playing for 3-4days come back and i hit 16-18 and hit surplus matter what you do you alway hit surplus when you reach a class 18. So i don't know if it a level you alway hit surplus or a amount lol but getting surplus alway at 18 even if you play other class or stop for a while is lame.
I think it is after every 90k Sp you get.
Of course. So those of us who don't push jobs deep into surplus get penalised because those who do thought they could get something for free. They're the same ones who will have SE get rid of gathering fatigue and then force me to spend 10 hours gathering what now takes 2 due to balancing adjustments.
Things like surplus were designed with good intentions but SE didn't factor in that most people would rather spend more time levelling with a higher SP curve than deal with surplus. I'm pleased most of my useful crafts and DoLs will be 40+ by then because it will hurt those classes more than battle classes.