Unique Limit Breaks Needed
Every class should have a unique limit break that corresponds with their class.
Bards currently just spit out Healing Wind and there's nothing unique about the limit break for this slot. During the character creation, the intro movie, when we first see the Masked Man; we do this powerful aimed shot at him - why isn't this our limit break? We need a damage limit break - or if not damage - perhaps something that corresponds with being a Bard. Perhaps Bard's limit break would buff the whole party for a certain duration.
SMN should also have a limit break associated with Summoning something to deal some damage. What was fun about VII was using summons and a big primal appeared to deliver a powerful blow to the enemy.
Right now, it feels like this system was an after thought; and limit breaks don't feel very unique.